[Create Atmosphere - Spells - Homebrew - D&D Beyond](https://www.dndbeyond.com/spells/2738023-create-atmosphere) ## Level 6 ## Casting Time 1 Minute ## Range/Area 120 feet range, 500 foot radius sphere ## Components V, S, M (small stoppered flask and a drop of water) ## Duration 1 year ## School Transmutation ## Classes Artificer, Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Oath of the Ancients ## Description This difficult, unreliable spell creates not merely air but a magically self-renewing atmosphere that survives for approximately 1 year. It will last until exhausted or until the [[Destroy Atmosphere]] spell is cast, [dispel magic](https://www.dndbeyond.com/spells/2072-dispel-magic) has no effect. The atmosphere can be cast on any size object and will remain with it regardless of the object's gravity.  One hit point is permanently drained from the caster (a [Wish](https://www.dndbeyond.com/spells/2303-wish) can restore it) every time this spell is cast.  To cast it you target a point within range and once casting is complete you create an atmosphere in a sphere with a radius of 500 feet. ## Documents ![[SJR1_Lost_Ships_(2e).pdf#page=71]]