Consisting of two similar buildings divided by the Citadel, the prisoner barracks house convicts who are sentenced to hard labor Underside. The Magistrates of Bral favor this punishment over simple confinement in the Donjon. The felon at hard labor produces some useful work, while the imprisoned felon does nothing but consume precious air and food. The prison population ranges between 100 and 300 creatures of all descriptions. The vast majority are human, but elves, dwarves, gnomes, orcs, goblins, and ogres all are confined here together. The barracks has few provisions for separating the prisoners, and the forced mixing of so many differing races and traditional enemies produces a shocking amount of violence. The jails of Bral are among the roughest and crudest of any world. People who have had some basis for compar son find the prison barracks very loosely run. The guards do not really care if the prisoners choose to riot, or if an elf who wanders into an orcish block becomes a dietary supplement. The guards simply make sure that the prisoners cannot get out at night to cut their throats while they are sleeping. Beyond that, they have few concerns. A clever individual could escape from the prison in a matter of days, but the fugitive is still faced with the question of where to go. The Underside is divided from the Topside by the sheer vertical faces of the Rock; a thousand foot climb in an area plagued by scavvers and worse. In the event of a complete loss of control over the prisoners, the Regular Army can be called out to restore order. This has happened on several occasions in the past. The preferred procedure is to offer the prisoners a chance to surrender. Those who do are spared. After one call for the prisoners to surrender themselves, the prison is stormed and all within are put to the sword.