Earth Body The atmosphere of Glyth is foul but not poisonous. Visitors are reminded of a charnel house, or a dead forest after a fire. The land itself is swept by regular fires, and what forests survive are under the control of the masters of the planet. Glyth is ruled by underground colonies of mind flayers, and is a fitting example of what may happen if other worlds are dominated by them. All races are servants of the [[Illithid Empire|Illithid]]s, as are any who violate the territorial rights of the rulers. " Land on Glyth and become property" is the rule of thumb. Mind flayer cities dot the underground, with work-numbed slaves sent out to gather those above-ground resources still available or to war with other mind flayer cities. The mind flayers of Glyth have engaged in an enthusiastic building campaign, and are always looking for more spelljamming helms to pilot them. The mind flayers do have a central meeting ground above the surface of Glyth (outside of anyone's territorial space). This hollow asteroid, called Haven, is a neutral ground for warring factions, and for those foolish or brave enough to deal with Glyth. As with any tyranny, there are rebels, lurking in the shadowy sub-tunnels and seeking to overthrow the majority rule. They are portrayed in the same light here as orcs and kobolds are on [[Toril]], destructive vermin who deserve only a quick and sudden death.