![[Elyria's Lair]]
## Activating Planar Shard
DC 30 (-5 for each arcane amplifier still active) reduced by level of spell sacrificed, if failed it casts dispel magic with +5 on person trying to activate. Also 55 (10d10) psychic damage.
## Initiative
23 - Construct - Has Glibness Active - AC 16 - 0 HP [[Auto-Stop#In Combat]]
21 - Gauth - AC 15 - 0 HP
21 - Pit Fiend - AC 19 - 0 HP
20 - Lair Action
- Grasping roots and vines erupt in a 20-foot radius centered on a point on the ground that the dragon can see within 120 feet of it. That area becomes difficult terrain, and each creature there must succeed on a DC 15 Strength saving throw or be [restrained](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#RestrainedCondition) by the roots and vines. A creature can be freed if it or another creature takes an action to make a DC 15 Strength check and succeeds. The roots and vines wilt away when the dragon uses this lair action again or when the dragon dies.
- A wall of tangled brush bristling with thorns springs into existence on a solid surface within 120 feet of the dragon. The wall is up to 60 feet long, 10 feet high, and 5 feet thick, and it blocks line of sight. When the wall appears, each creature in its area must make a DC 15 Dexterity saving throw. A creature that fails the save takes 18 (4d8) piercing damage and is pushed 5 feet out of the wall’s space, appearing on whichever side of the wall it wants. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature travels through the wall, it must spend 4 feet of movement. Furthermore, a creature in the wall’s space must make a DC 15 Dexterity saving throw once each round it’s in contact with the wall, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one. Each 10-foot section of wall has AC 5, 15 hit points, vulnerability to fire damage, resistance to bludgeoning and piercing damage, and immunity to psychic damage. The wall sinks back into the ground when the dragon uses this lair action again or when the dragon dies.
- Magical fog billows around one creature the dragon can see within 120 feet of it. The creature must succeed on a DC 15 Wisdom saving throw or be [charmed](https://www.dndbeyond.com/sources/dnd/free-rules/rules-glossary#CharmedCondition) by the dragon until initiative count 20 on the next round.
18 - [[Drop "Boss Hog the Pirate King Period"]]
18 - Death Knight - AC 20 - 0 HP
18 - Red dragonborn comes in with Auto-Stop - AC 21 - 0 HP - Unconscious - [[Xarthos#In Combat]]
17 - [[Kress]]
16 - [[Khos]]
15 - Kobold comes in with auto-stop - AC 21 - HP 0 - [[Pyrrhos#In Combat]]
14 - [[Genesis]]
13 - [[Eris]]
13 - [[TTRPG/DND/Terravial/Zhentarim Premier/Characters/Elaine|Elaine]]
13 - Red dragonborn comes in with Auto-Stop - AC 20 - HP 0 - [[Shephakanis Zorcrath#In Combat]]
13 - Anna Ripley - AC 23 - HP 59 - 0 GRIT POINTS - [[Anna Ripley#In Combat]]
12 - [[Burgeon the Surgeon]]
7 - [[Fives]]
5 - [[Leralac]]
0 - Ghirbex - 3 Legendary Actions - 3 Legendary Resistances - 0 hit points - AC 18 - [[Ghirbex#In Combat]]
5 - 3 Legendary Resistances - 3 Legendary Actions - 0 draconic surges - AC 22 - 0 HP - [[Elyria Lüghen#In Combat]]